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SMILE
1998
Springer
10 years 9 days ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
SMILE
1998
Springer
10 years 9 days ago
From Ordinal to Euclidean Reconstruction with Partial Scene Calibration
Abstract. Since uncalibrated images permit only projective reconstruction, metric information requires either camera or scene calibration. We propose a stratified approach to proje...
Daphna Weinshall, P. Anandan, Michal Irani
SMILE
1998
Springer
10 years 9 days ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
SMILE
1998
Springer
10 years 9 days ago
Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction
In this paper we present our global approach to accurate 3D reconstruction with a calibrated multi-camera system. In particular, we illustrate a simple and effective adaptive techn...
Federico Pedersini, Augusto Sarti, Stefano Tubaro
SMILE
1998
Springer
10 years 9 days ago
Dualizing Scene Reconstruction Algorithms
It has been known since the work of Carlsson and Weinshall that there is a dualization principle that allows one to interchange the role of points being viewed by several cameras ...
Richard I. Hartley, Gilles Debunne
SMILE
1998
Springer
10 years 9 days ago
Tensor Embedding of the Fundamental Matrix
We revisit the bilinear matching constraint between two perspective views of a 3D scene. Our objective is to represent the constraint in the same manner and form as the trilinear ...
Shai Avidan, Amnon Shashua
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