Sciweavers

CSCW
2004
ACM
13 years 10 months ago
Towards dynamic collaboration architectures
In this paper, we introduce the concept of dynamically changing between centralized, replicated, and hybrid collaboration architectures. It is implemented by providing users a fun...
Goopeel Chung, Prasun Dewan
CSCW
2004
ACM
13 years 10 months ago
Capturing and supporting contexts for scientific data sharing via the biological sciences collaboratory
Scientific collaboration is largely focused on the sharing and joint analysis of scientific data and results. Today, a movement is afoot within the scientific computing community ...
George Chin Jr., Carina Lansing
CSCW
2004
ACM
13 years 10 months ago
Retrofitting collaboration into UIs with aspects
Mission critical applications and legacy systems may be difficult to revise and rebuild, and yet it is sometimes desirable to retrofit their user interfaces with new collaborative...
Li-Te Cheng, Steven L. Rohall, John F. Patterson, ...
CSCW
2004
ACM
13 years 10 months ago
Action as language in a shared visual space
A shared visual workspace allows multiple people to see similar views of objects and environments. Prior empirical literature demonstrates that visual information helps collaborat...
Darren Gergle, Robert E. Kraut, Susan R. Fussell
CSCW
2004
ACM
13 years 10 months ago
Instant messages: a framework for reading between the lines
A framework is described for analyzing keystroke level data from instant messages (IM). This is unlike other analyses of IM which employ server-based logs of messages. This framew...
Jeffrey D. Campbell
CSCW
2004
ACM
13 years 10 months ago
The introduction of a shared interactive surface into a communal space
Harry Brignull, Shahram Izadi, Geraldine Fitzpatri...
CSCW
2004
ACM
13 years 10 months ago
In-group/out-group effects in distributed teams: an experimental simulation
Modern workplaces often bring together virtual teams where some members are collocated, and some participate remotely. We are using a simulation game to study collaborations of 10...
Nathan Bos, N. Sadat Shami, Judith S. Olson, Arik ...
CSCW
2004
ACM
13 years 10 months ago
Hiding and revealing in online poker games
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
Scott A. Golder, Judith S. Donath
CSCW
2004
ACM
13 years 10 months ago
High-performance telepointers
Although telepointers are valuable for supporting real-time collaboration, they are rarely seen in commercial groupware applications that run on the Internet. One reason for their...
Jeff Dyck, Carl Gutwin, Sriram Subramanian, Chris ...
CSCW
2004
ACM
13 years 10 months ago
Lilsys: Sensing Unavailability
As communications systems increasingly gather and propagate information about people’s reachability or “presence”, users need better tools to minimize undesired interruption...
James Begole, Nicholas E. Matsakis, John C. Tang