Sciweavers

SODA
2004
ACM
82views Algorithms» more  SODA 2004»
13 years 6 months ago
On finding a guard that sees most and a shop that sells most
We present a near-quadratic time algorithm that computes a point inside a simple polygon P having approximately the largest visibility polygon inside P, and a nearlinear time algo...
Otfried Cheong, Alon Efrat, Sariel Har-Peled
SODA
2004
ACM
88views Algorithms» more  SODA 2004»
13 years 6 months ago
Constructing finite field extensions with large order elements
In this paper, we present an algorithm that given a fixed prime power q and a positive integer N, finds an integer n [N, 2qN] and an element Fqn of order greater than 5.8n/ log...
Qi Cheng
SODA
2004
ACM
81views Algorithms» more  SODA 2004»
13 years 6 months ago
Invadable self-assembly: combining robustness with efficiency
Ho-Lin Chen, Qi Cheng, Ashish Goel, Ming-Deh A. Hu...
SODA
2004
ACM
137views Algorithms» more  SODA 2004»
13 years 6 months ago
The Bloomier filter: an efficient data structure for static support lookup tables
We introduce the Bloomier filter, a data structure for compactly encoding a function with static support in order to support approximate evaluation queries. Our construction gener...
Bernard Chazelle, Joe Kilian, Ronitt Rubinfeld, Ay...
SODA
2004
ACM
94views Algorithms» more  SODA 2004»
13 years 6 months ago
Quantitative stochastic parity games
We study perfect-information stochastic parity games. These are two-player nonterminating games which are played on a graph with turn-based probabilistic transitions. A play resul...
Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A...
SODA
2004
ACM
96views Algorithms» more  SODA 2004»
13 years 6 months ago
Non-migratory online deadline scheduling on multiprocessors
In this paper we consider multiprocessor scheduling with hard deadlines and investigate the cost of eliminating migration in the online setting. Let I be any set of jobs that can ...
Ho-Leung Chan, Tak Wah Lam, Kar-Keung To
SODA
2004
ACM
127views Algorithms» more  SODA 2004»
13 years 6 months ago
An optimal randomized algorithm for maximum Tukey depth
We present the first optimal algorithm to compute the maximum Tukey depth (also known as location or halfspace depth) for a non-degenerate point set in the plane. The algorithm is...
Timothy M. Chan
SODA
2004
ACM
102views Algorithms» more  SODA 2004»
13 years 6 months ago
A deterministic near-linear time algorithm for finding minimum cuts in planar graphs
Parinya Chalermsook, Jittat Fakcharoenphol, Danupo...
SODA
2004
ACM
91views Algorithms» more  SODA 2004»
13 years 6 months ago
Competitive analysis of organization networks or multicast acknowledgement: how much to wait?
We study, from the competitive analysis perspective, the trade off between communication cost and delay cost (or simply the sendor-wait dilemma) on a hierarchy (rooted tree). The p...
Carlos Brito, Elias Koutsoupias, Shailesh Vaya
SODA
2004
ACM
59views Algorithms» more  SODA 2004»
13 years 6 months ago
A new algorithm for normal dominance constraints
Manuel Bodirsky, Denys Duchier, Joachim Niehren, S...