Sciweavers

TCIAIG
2016
8 years 2 months ago
Predicting Dominance Rankings for Score-Based Games
—Game competitions may involve different player roles and be score-based rather than win/loss based. This raises the issue of how best to draw opponents for matches in ongoing co...
Spyridon Samothrakis, Diego Perez Liebana, Simon M...
TCIAIG
2016
8 years 2 months ago
Predicting Opponent's Production in Real-Time Strategy Games With Answer Set Programming
—The adversarial character of real-time strategy (RTS) games is one of the main sources of uncertainty within this domain. Since players lack exact knowledge about their opponent...
Marius Stanescu, Michal Certický
TCIAIG
2016
8 years 2 months ago
Online Adaptable Learning Rates for the Game Connect-4
—Learning board games by self-play has a long tradition in computational intelligence for games. Based on Tesauro’s seminal success with TD-Gammon in 1994, many successful agen...
Samineh Bagheri, Markus Thill, Patrick Koch, Wolfg...
TCIAIG
2016
8 years 2 months ago
How to Run a Successful Game-Based AI Competition
— Game-based competitions are commonly used within the Computational Intelligence (CI) and Artificial Intelligence (AI) in games community to benchmark algorithms and to attract...
Julian Togelius
TASLP
2016
8 years 2 months ago
Robust Source Localization and Enhancement With a Probabilistic Steered Response Power Model
—Source localization and enhancement are often treated separately in the array processing literature. One can apply Steered Response Power (SRP) localization to determine the sou...
Johannes Traa, David Wingate, Noah D. Stein, Paris...
TASLP
2016
8 years 2 months ago
Packet Loss Concealment Based on Deep Neural Networks for Digital Speech Transmission
—In this paper, we propose the regression-based packet loss concealment (PLC) for digital speech transmission by using deep neural networks (DNNs) with a multiple-layer deep arch...
Bong-Ki Lee, Joon-Hyuk Chang
TASLP
2016
8 years 2 months ago
Design of Directivity Patterns with a Unique Null of Maximum Multiplicity
—Differential beamforming is one of the most popular beamforming approaches, which has the great potential to form frequency-invariant directivity patterns. In this paper, we stu...
Chao Pan, Jacob Benesty, Jingdong Chen
TASLP
2016
8 years 2 months ago
i-Vector Modeling of Speech Attributes for Automatic Foreign Accent Recognition
—We propose a unified approach to automatic foreign accent recognition. It takes advantage of recent technology advances in both linguistics and acoustics based modeling techniq...
Hamid Behravan, Ville Hautamäki, Sabato Marco...
TASLP
2016
8 years 2 months ago
Boosting Contextual Information for Deep Neural Network Based Voice Activity Detection
—Voice activity detection (VAD) is an important topic in audio signal processing. Contextual information is important for improving the performance of VAD at low signal-to-noise ...
Xiao-Lei Zhang, DeLiang Wang
TASLP
2016
8 years 2 months ago
Robust Quad-Based Audio Fingerprinting
—We propose an audio fingerprinting method that adapts findings from the field of blind astrometry to define simple, efficiently representable characteristic feature combina...
Reinhard Sonnleitner, Gerhard Widmer