Sciweavers

NIPS
2003
13 years 6 months ago
Gaussian Processes in Reinforcement Learning
We exploit some useful properties of Gaussian process (GP) regression models for reinforcement learning in continuous state spaces and discrete time. We demonstrate how the GP mod...
Carl Edward Rasmussen, Malte Kuss
NIPS
2003
13 years 6 months ago
Envelope-based Planning in Relational MDPs
A mobile robot acting in the world is faced with a large amount of sensory data and uncertainty in its action outcomes. Indeed, almost all interesting sequential decision-making d...
Natalia Hernandez-Gardiol, Leslie Pack Kaelbling
IJCAI
2001
13 years 6 months ago
Symbolic Dynamic Programming for First-Order MDPs
We present a dynamic programming approach for the solution of first-order Markov decisions processes. This technique uses an MDP whose dynamics is represented in a variant of the ...
Craig Boutilier, Raymond Reiter, Bob Price
FLAIRS
2004
13 years 6 months ago
State Space Reduction For Hierarchical Reinforcement Learning
er provides new techniques for abstracting the state space of a Markov Decision Process (MDP). These techniques extend one of the recent minimization models, known as -reduction, ...
Mehran Asadi, Manfred Huber
CASCON
2006
98views Education» more  CASCON 2006»
13 years 6 months ago
A lightweight approach to state based security testing
State based protocols are protocols in which the handling of one message depends on the contents of previous messages. Testing such protocols, for security or for other purposes u...
Songtao Zhang, Thomas R. Dean, Scott Knight
AIIDE
2006
13 years 6 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
AWPN
2008
273views Algorithms» more  AWPN 2008»
13 years 6 months ago
An Approach to Tackle Livelock-Freedom in SOA
We calculate a fixed finite set of state space fragments for a service P, where each fragment carries a part of the whole behavior of P. By composing these fragments according to t...
Christian Stahl, Karsten Wolf
COLT
2008
Springer
13 years 6 months ago
Adaptive Aggregation for Reinforcement Learning with Efficient Exploration: Deterministic Domains
We propose a model-based learning algorithm, the Adaptive Aggregation Algorithm (AAA), that aims to solve the online, continuous state space reinforcement learning problem in a de...
Andrey Bernstein, Nahum Shimkin
ASMTA
2008
Springer
167views Mathematics» more  ASMTA 2008»
13 years 7 months ago
Perfect Simulation of Stochastic Automata Networks
The solution of continuous and discrete-time Markovian models is still challenging mainly when we model large complex systems, for example, to obtain performance indexes of paralle...
Paulo Fernandes, Jean-Marc Vincent, Thais Webber
APN
2008
Springer
13 years 7 months ago
Symbolic State Space of Stopwatch Petri Nets with Discrete-Time Semantics (Theory Paper)
In this paper, we address the class of bounded Petri nets with stopwatches (SwPNs), which is an extension of T-time Petri nets (TPNs) where time is associated with transitions. Con...
Morgan Magnin, Didier Lime, Olivier H. Roux