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ICIP
2010
IEEE
13 years 7 months ago
Stereoscopic content production of complex dynamic scenes using a wide-baseline monoscopic camera set-up
Conventional stereoscopic video content production requires use of dedicated stereo camera rigs which is both costly and lacking video editing flexibility. In this paper, we propo...
Jean-Yves Guillemaut, Muhammad Sarim, Adrian Hilto...
SIGGRAPH
2010
ACM
13 years 8 months ago
Nonlinear disparity mapping for stereoscopic 3D
This paper addresses the problem of remapping the disparity range of stereoscopic images and video. Such operations are highly important for a variety of issues arising from the p...
Manuel Lang, Alexander Hornung, Oliver Wang, Steve...
WSCG
2000
93views more  WSCG 2000»
13 years 10 months ago
The Design and Application of High-Resolution 3D Stereoscopic Graphics Display on PC
This paper describes methods and procedures for real-time rendering of high-resolution 3D stereoscopic graphics using an improved 3D OpenGL accelerator on PC platform. The hardwar...
Duoduo Liao
GRAPHICSINTERFACE
2001
13 years 10 months ago
Characterizing Image Fusion Techniques in Stereoscopic HTDs
Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user�...
Zachary Wartell, Larry F. Hodges, William Ribarsky
HCI
2007
13 years 10 months ago
Real-Time Stereoscopic Conversion with Adaptable Viewing Distance at Personal Stereoscopic Viewing Devices
This paper proposes the real-time stereoscopic conversion method with adaptable viewing distance by the viewer’s eye detection at personal stereoscopic viewing devices. The dista...
Ilkwon Park, Hyeran Byun