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ACCV
2010
Springer
12 years 11 months ago
Colour Dynamic Photometric Stereo for Textured Surfaces
Abstract. In this paper we present a novel method to apply photometric stereo on textured dynamic surfaces. We aim at exploiting the high accuracy of photometric stereo and reconst...
Zsolt Jankó, Amaël Delaunoy, Emmanuel ...
APGV
2008
ACM
141views Visualization» more  APGV 2008»
13 years 6 months ago
The assumed light direction for perceiving shape from shading
Recovering 3D shape from shading is an ill-posed problem that the visual system can solve only by making use of additional information such as the position of the light source. Pr...
James P. O'Shea, Martin S. Banks, Maneesh Agrawala
ICCV
1995
IEEE
13 years 8 months ago
Recovering Object Surfaces from Viewed Changes in Surface Texture Patterns
This paper explores the reconstruction of object surfaces from viewed changes in surface texture patterns. Our approach differs from those in the past in that instead of simply pr...
Peter N. Belhumeur, Alan L. Yuille
NPAR
2006
ACM
13 years 10 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
CVPR
2010
IEEE
13 years 11 months ago
Consensus Photometric Stereo
This paper describes a photometric stereo method that works with a wide range of surface reflectances. Unlike previous approaches that assume simple parametric models such as Lam...
Tomoaki Higo, Yasuyuki Matsushita, Katsushi Ikeuch...
ICIP
2007
IEEE
14 years 6 months ago
Sound from Gramophone Record Groove Surface Orientation
Preserving historic recording on gramophone records is an important task because the traditional record play back system damages/wears out records eventually. We present an optica...
Baozhong Tian, John L. Barron