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TEI
2010
ACM
144views Hardware» more  TEI 2010»
13 years 11 months ago
Tangible jukebox: back to palpable music
Since commercial musical recordings became available about a century ago and until very recently, they had always been distributed by means of a physical support. Nowadays that re...
Daniel Gallardo, Sergi Jordà
TEI
2010
ACM
102views Hardware» more  TEI 2010»
13 years 11 months ago
Tangibles in the balance: a discovery learning task with physical or graphical materials
An assumption behind much work on the use of tangibles for learning is that there are individual cognitive benefits related to the physical manipulation of materials. However, pr...
Paul Marshall, Peter C.-H. Cheng, Rosemary Luckin
TEI
2010
ACM
257views Hardware» more  TEI 2010»
13 years 11 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
TEI
2010
ACM
126views Hardware» more  TEI 2010»
13 years 11 months ago
Light bodies: exploring interactions with responsive lights
“Light bodies” are mobile and portable, hand-held lights that respond to audio and vibration input. The motivation to build these devices is grounded in a historical reinterpr...
Susanne Seitinger, Daniel M. Taub, Alex S. Taylor
TEI
2010
ACM
142views Hardware» more  TEI 2010»
13 years 11 months ago
Physics on display: tangible graphics on hexagonal bezel-less screens
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...
Mike Rooke, Roel Vertegaal
TEI
2010
ACM
131views Hardware» more  TEI 2010»
13 years 11 months ago
Toys keeping in touch: technologies for distance play
Collaborative pretend play is significant in the emotional and social development of young children yet traditional remote communication systems do not support this type of intera...
Natalie Freed
TEI
2010
ACM
160views Hardware» more  TEI 2010»
13 years 11 months ago
Think globally, build locally: a technological platform for low-cost, open-source, locally-assembled programmable bricks for edu
“Programmable bricks” are microcontroller-based devices that can be used in various educational projects, such as robotic prototypes, environmental sensing, and interactive ar...
Arnan Sipitakiat, Paulo Blikstein
TEI
2010
ACM
114views Hardware» more  TEI 2010»
13 years 11 months ago
valeo: alienation gesture-enhanced tactile pain logging
In current healthcare research, pain logs are an important means to measure the impact of medication and to detect pain patterns. However, the entry of textual pain data may be ne...
Matthias Löwe, Omer Yosha, Alexander Krause, ...
TEI
2010
ACM
99views Hardware» more  TEI 2010»
13 years 11 months ago
Whack gestures: inexact and inattentive interaction with mobile devices
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...
TEI
2010
ACM
120views Hardware» more  TEI 2010»
13 years 11 months ago
Using gestures on mobile phones to create SMS comics
SMS messages provide an easy and simple method to communicate with others. These short messages are useful, but can sometimes feel restricted due to the limitations of textual com...
Vidya Setlur, Agathe Battestini, Timothy Sohn, Hir...