Sciweavers

Share
CGA
2008
9 years 8 months ago
Representing Rotations and Orientations in Geometric Computing
Geometric computing with three-dimensional rotations and orientations is a fundamental issue in three-dimensional computer graphics. Our approach was inspired by affine geometry a...
Jehee Lee
MVA
2000
143views Computer Vision» more  MVA 2000»
9 years 9 months ago
A Visual Support System for Visually Impaired Persons Using Acoustic Interface
In this paper, we outline the design of a visual support system that provides three-dimensional visual information using three-dimensional virtual sound. Three-dimensional informa...
Yoshihiro Kawai, Fumiaki Tomita
APCHI
1998
IEEE
10 years 7 days ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
VR
1999
IEEE
152views Virtual Reality» more  VR 1999»
10 years 7 days ago
An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer
The purpose of Project Pioneer is to develop an exploratory robot capable of creating a three-dimensional photo-realistic map of the inside of the damaged Chornobyl Nuclear Reacto...
Fitzgerald Steele Jr., Geb W. Thomas, Theodore Bla...
ICRA
2005
IEEE
116views Robotics» more  ICRA 2005»
10 years 1 months ago
Using Hierarchical EM to Extract Planes from 3D Range Scans
— Recently, the acquisition of three-dimensional maps has become more and more popular. This is motivated by the fact that robots act in the three-dimensional world and several t...
Rudolph Triebel, Wolfram Burgard, Frank Dellaert
books