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FORMATS
2010
Springer
13 years 2 months ago
Computing Equilibria in Two-Player Timed Games via Turn-Based Finite Games
We study two-player timed games where the objectives of the two players are not opposite. We focus on the standard notion of Nash equilibrium and propose a series of transformation...
Patricia Bouyer, Romain Brenguier, Nicolas Markey
FSTTCS
2006
Springer
13 years 8 months ago
Almost Optimal Strategies in One Clock Priced Timed Games
We consider timed games extended with cost information, and prove computability of the optimal cost and of -optimal memoryless strategies in timed games with one clock. In contrast...
Patricia Bouyer, Kim Guldstrand Larsen, Nicolas Ma...
FORMATS
2007
Springer
13 years 8 months ago
Efficient On-the-Fly Algorithms for Partially Observable Timed Games
In this paper, we review some recent results on the efficient synthesis of controllers for timed systems. We first recall the basics of controller synthesis for timed games and the...
Franck Cassez
ASIAN
2007
Springer
157views Algorithms» more  ASIAN 2007»
13 years 10 months ago
A Logical Framework for Evaluating Network Resilience Against Faults and Attacks
Abstract. We present a logic-based framework to evaluate the resilience of computer networks in the face of incidents, i.e., attacks from malicious intruders as well as random faul...
Elie Bursztein, Jean Goubault-Larrecq