Sciweavers

UIST
2000
ACM
13 years 9 months ago
Sensing techniques for mobile interaction
We describe sensing techniques motivated by unique aspects of human-computer interaction with handheld devices in mobile settings. Special features of mobile interaction include c...
Ken Hinckley, Jeffrey S. Pierce, Mike Sinclair, Er...
UIST
2000
ACM
13 years 9 months ago
FlowMenu: combining command, text, and data entry
We present a new kind of marking menu that was developed for use with a pen device on display surfaces such as large, high resolution, wall-mounted displays. It integrates capabil...
François Guimbretière, Terry Winogra...
UIST
2000
ACM
13 years 9 months ago
A semi-automatic approach to home video editing
Hitchcock is a system that allows users to easily create custom videos from raw video shot with a standard video camera. In contrast to other video editing systems, Hitchcock uses...
Andreas Girgensohn, John S. Boreczky, Patrick Chiu...
UIST
2000
ACM
13 years 9 months ago
A temporal model for multi-level undo and redo
A number of recent systems have provided rich facilities for manipulating the timelines of applications. Such timelines represent the history of an application’s use in some ses...
W. Keith Edwards, Takeo Igarashi, Anthony LaMarca,...
UIST
2000
ACM
13 years 9 months ago
Dynamic space management for user interfaces
We present a general approach to the dynamic representation of 2D space that is well suited for userinterface layout. We partition space into two distinct categories: full and emp...
Blaine Bell, Steven Feiner
UIST
2000
ACM
13 years 9 months ago
A programming model for active documents
Traditionally, designers organize software system as active end-points (e.g. applications) linked by passive infrastructures (e.g. networks). Increasingly, however, networks and i...
Paul Dourish, W. Keith Edwards, Jon Howell, Anthon...
UIST
2000
ACM
13 years 9 months ago
Jazz: an extensible zoomable user interface graphics toolkit in Java
In this paper we investigate the use of scene graphs as a general approach for implementing two-dimensional (2D) graphical applications, and in particular Zoomable User Interfaces...
Benjamin B. Bederson, Jon Meyer, Lance Good
UIST
2000
ACM
13 years 9 months ago
Fisheye menus
We introduce “fisheye menus” which apply traditional fisheye graphical visualization techniques to linear menus. This provides for an efficient mechanism to select items from ...
Benjamin B. Bederson