Sciweavers

VC
2008
57views more  VC 2008»
13 years 3 months ago
Real-time feature-aware video abstraction
Hanli Zhao, Xiaogang Jin, Jianbing Shen, Xiaoyang ...
VC
2008
103views more  VC 2008»
13 years 3 months ago
Continuous collision detection for adaptive simulation of articulated bodies
We perform continuous collision detection (CCD) for articulated bodies where motion is governed by an adaptive dynamics simulation. Our algorithm is based on a novel hierarchical s...
Sujeong Kim, Stephane Redon, Young J. Kim
VC
2008
190views more  VC 2008»
13 years 3 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han
VC
2008
99views more  VC 2008»
13 years 3 months ago
Inversion handling for stable deformable modeling
In 3D deformable modeling approaches based on FEM, inverted tetrahedral elements can cause undesired visual artifacts and the breakdown of the simulation. As inversion can never be...
Ruediger Schmedding, Matthias Teschner
VC
2008
172views more  VC 2008»
13 years 3 months ago
Consistent mesh partitioning and skeletonisation using the shape diameter function
Abstract Mesh partitioning and skeletonisation are fundamental for many computer graphics and animation techniques. Because of the close link between an object's skeleton and ...
Lior Shapira, Ariel Shamir, Daniel Cohen-Or
VC
2008
132views more  VC 2008»
13 years 3 months ago
Caustic spot light for rendering caustics
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
Xinguo Liu, Zhao Dong, Hujun Bao, Qunsheng Peng
VC
2008
56views more  VC 2008»
13 years 3 months ago
Visibility volumes for interactive path optimization
Manohar B. Srikanth, P. C. Mathias, Vijay Nataraja...
VC
2008
92views more  VC 2008»
13 years 3 months ago
A natural human hand model
We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural ...
Onno A. van Nierop, Aadjan van der Helm, Kees C. J...
VC
2008
94views more  VC 2008»
13 years 3 months ago
Virtual world explorations by using topological and semantic knowledge
This paper is dedicated to virtual world exploration techniques. Automatic camera control is important in many fields as computational geometry, visual servoing, robot motion, grap...
Dmitry Sokolov, Dimitri Plemenos
VC
2008
102views more  VC 2008»
13 years 3 months ago
Solving nonlinear polynomial systems in the barycentric Bernstein basis
We present a method for solving arbitrary systems of N nonlinear polynomials in n variables over an n-dimensional simplicial domain based on polynomial representation in the baryce...
Martin Reuter, Tarjei S. Mikkelsen, Evan C. Sherbr...