Sciweavers

ICASSP
2011
IEEE
12 years 8 months ago
Efficient stereo-to-multiview synthesis
From a rectified stereo image pair, the task of view synthesis is to generate images from any viewpoint along the baseline. The main difficulty of the problem is how to fill oc...
Ankit K. Jain, Lam C. Tran, Ramsin Khoshabeh, Truo...
ICASSP
2011
IEEE
12 years 8 months ago
Error compensation and reliability based view synthesis
View synthesis offers a great flexibility in generating free viewpoint television (FTV) and 3D video (3DV). However, the depth-image-based view synthesis approach is very sensiti...
Wenxiu Sun, Oscar C. Au, Lingfeng Xu, Sung Him Chu...
CVIU
2006
219views more  CVIU 2006»
13 years 4 months ago
Boundary matting for view synthesis
In the last few years, new view synthesis has emerged as an important application of 3D stereo reconstruction. While the quality of stereo has improved, it is still imperfect, and...
Samuel W. Hasinoff, Sing Bing Kang, Richard Szelis...
ICMCS
2010
IEEE
267views Multimedia» more  ICMCS 2010»
13 years 5 months ago
Depth-level-adaptive view synthesis for 3D video
In the multiview video plus depth (MVD) representation for 3D video, a depth map sequence is coded for each view. In the decoding end, a view synthesis algorithm is used to genera...
Ying Chen, Weixing Wan, Miska M. Hannuksela, Jun Z...
VMV
2001
84views Visualization» more  VMV 2001»
13 years 5 months ago
Multi-step View Synthesis with Occlusion Handling
Virtual view synthesis is essential for 3D teleconference systems like VIRTUE, which utilizes the motion parallax cue. In this paper we propose a multi-step view synthesis algorit...
Bang Jun Lei, Emile A. Hendriks
CVPR
1996
IEEE
13 years 8 months ago
Stereo Vision for View Synthesis
We propose a new method for view synthesis from real images using stereo vision. The method does not explicitly model scene geometry, and enables fast and exact generation of synt...
Daniel Scharstein
PG
2002
IEEE
13 years 9 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
ICIAP
2007
ACM
13 years 10 months ago
An Uncalibrated View-Synthesis Pipeline
This paper deals with the process of view synthesis based on the relative affine structure. It describes a complete pipeline that, starting with uncalibrated images, produces a v...
Andrea Fusiello, Luca Irsara