We present a very simple inpainting algorithm for reconstruction of small missing and damaged portions of images that is two to three orders of magnitude faster than current metho...
Manuel M. Oliveira, Brian Bowen, Richard McKenna, ...
In this paper, we present an easy, efficient and practical algorithm, which extracts the feature silhouette from a photograph for virtual human modeling. Our segmentation algorith...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
Graphics cards exercise increasingly more computing power and are highly optimized for high data transfer volumes. In contrast typical workstations perform badly when data exceeds...
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either (i) using local proximity between data points in adjacent layers, or by (ii) c...
Most of the previous multiresolution models use exclusively the triangle graphic primitive both in the data structure and in the rendering stage. Only a few models use another gra...
A method for automatic horizon tracking in reflection seismic data images across discontinuities is described. Horizon tracking is an important task of the structural interpretati...