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ACMACE
2004
ACM
13 years 8 months ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...
UIST
1993
ACM
13 years 8 months ago
A Toolset for Navigation in Virtual Environments
Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...
Rudolph P. Darken, John L. Sibert
VR
1993
IEEE
124views Virtual Reality» more  VR 1993»
13 years 8 months ago
Design of a High Performance Haptic Interface to Virtual Environments
- The design of a four degree-of-freedom,force-reflecting manipulandum for manual interaction with virtual environments is presented. The device emulates a handtool which the opera...
Paul A. Millman, Michael C. Stanley, J. Edward Col...
UIST
1996
ACM
13 years 8 months ago
Language-Level Support for Exploratory Programming of Distributed Virtual Environments
We describe COTERIE, a toolkit that provides languagelevel support for building distributed virtual environments. COTERIE is based on the distributed data-object paradigm for dist...
Blair MacIntyre, Steven Feiner
IDMS
1997
Springer
144views Multimedia» more  IDMS 1997»
13 years 8 months ago
Achieving Networked Virtual Environments Interoperability
Abstract. The interoperability between heterogeneous distributed virtual environments is one of the main problem Virtual Reality will have to face in the very close future. This ar...
Michel Soto, Hubert Lê Van Gông
VRST
1997
ACM
13 years 8 months ago
Modeling and rendering of outdoor scenes for distributed virtual environments
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
Dieter Schmalstieg, Michael Gervautz
SPATIALCOGNITION
1998
Springer
13 years 8 months ago
Spatial Orientation in Virtual Environments: Background Considerations and Experiments
Spatial orientation strongly relies on visual and whole-body information available while moving through space. As virtual environments allow to isolate the contribution of visual i...
Fredrik Wartenberg, Mark May, Patrick Péruc...
ICSE
1998
IEEE-ACM
13 years 8 months ago
Modeling and Analysis of a Virtual Reality System with Time Petri Nets
The design, implementation, and testing of virtual environments is complicated by the concurrency and realtime features of these systems. Therefore, the development of formal meth...
Rajesh Mascarenhas, Dinkar Karumuri, Ugo A. Buy, R...
CSCW
1998
ACM
13 years 8 months ago
Out of this World: An Extensible Session Architecture for Heterogeneous Electronic Landscapes
The growth in interest in virtual environments in CSCW has focused on co-operation within these environments. Little consideration has been given to how users manage these environ...
Jonathan Trevor, Tom Rodden, Gareth Smith
CSCW
1998
ACM
13 years 8 months ago
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments
This paper explores and evaluates the support for objectfocused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experiment...
Jon Hindmarsh, Mike Fraser, Christian Heath, Steve...