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ICMCS
1998
IEEE
108views Multimedia» more  ICMCS 1998»
13 years 8 months ago
Interoperable Networked Virtual Environments
The interoperability between heterogeneous distributed virtual environments is one of the main problems Virtual Reality will have to face in the very close future. This article pr...
Michel Soto, Sébastien Allongue
VRST
1999
ACM
13 years 8 months ago
The London Travel Demonstrator
Travel can be a stressful experience and it is an activity that is difficult to prepare for in advance. Although maps, routes and landmarks can be memorised, travellers do not get...
Anthony Steed, Emmanuel Frécon, Anneli Avat...
UIST
1999
ACM
13 years 8 months ago
Supporting Awareness and Interaction Through Collaborative Virtual Interfaces
This paper explores interfaces to virtual environments supporting multiple users. An interface to an environment allowing interaction with virtual artefacts is constructed, drawin...
Mike Fraser, Steve Benford, Jon Hindmarsh, Christi...
DSRT
1999
IEEE
13 years 8 months ago
Collaborative Virtual Environment Standards: A Performance Evaluation
Collaborative Virtual Environments are virtual reality spaces that enable participants to collaborate and share objects as if physically present in the same place. These collabora...
Jauvane C. de Oliveira, Shervin Shirmohammadi, Nic...
CA
1999
IEEE
13 years 8 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
MM
2000
ACM
114views Multimedia» more  MM 2000»
13 years 8 months ago
Virtual 3D camera composition from frame constraints
We have designed a graphical interface that enables 3D visual artists or developers of interactive 3D virtual environments to efficiently define sophisticated camera compositions ...
William H. Bares, Scott McDermott, Christina Boudr...
CHI
2000
ACM
13 years 8 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
CHI
2000
ACM
13 years 8 months ago
Traversable interfaces between real and virtual worlds
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Boriana Koleva, Holger Schnädelbach, Steve Be...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
13 years 8 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
CONTENT
2001
Springer
13 years 8 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell