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IJVR
2007
108views more  IJVR 2007»
13 years 4 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
IJVR
2007
152views more  IJVR 2007»
13 years 4 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...
IJVR
2007
124views more  IJVR 2007»
13 years 4 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...
CORR
2007
Springer
202views Education» more  CORR 2007»
13 years 4 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
IJVR
2006
199views more  IJVR 2006»
13 years 4 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
ATAL
2008
Springer
13 years 6 months ago
Individual differences in expressive response: a challenge for ECA design
To create realistic and expressive virtual humans, we need to develop better models of the processes and dynamics of human emotions and expressions. A first step in this effort is...
Ning Wang, Stacy Marsella, Tim Hawkins
AIED
2009
Springer
13 years 8 months ago
Can Virtual Human Build Rapport and Promote Learning?
Research show that teacher's nonverbal immediacy can have a positive impact on student's cognitive learning and affect [31]. This paper investigates the effectiveness of ...
Ning Wang, Jonathan Gratch
CGI
2001
IEEE
13 years 8 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
CA
1998
IEEE
13 years 8 months ago
Efficient Network Transmission of Virtual Human Bodies
Integrating virtual human's animation in networked virtual environments (NVEs) has the potential to create severe network load issues. In NVEs, users are represented by their...
Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Am...
ECAL
1999
Springer
13 years 8 months ago
Level of Autonomy for Virtual Human Agents
This paper proposes a paradigm for specification of virtual human agents’level of autonomy. The idea we present in this paper aims at optimising the required complexity of agents...
Soraia Raupp Musse, Marcelo Kallmann, Daniel Thalm...