: We present a way to mix the lower control of agents with the high level specifications of their goals. This paper addresses various topics required to animate virtual humans in a...
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
Multimedia applications today make use of virtual humans. Generating realistic virtual humans is a challenging problem owing to a number of factors, one being the simulation of re...
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...