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ECWEB
2010
Springer
162views ECommerce» more  ECWEB 2010»
13 years 2 months ago
The Open Metaverse Currency (OMC) - A Micropayment Framework for Open 3D Virtual Worlds
: Virtual worlds have become very popular recently, in particular 3D virtual worlds with a built-in virtual currency that enables providers and users to monetize their creations. V...
Frank Kappe, Michael Steurer
VR
2010
IEEE
200views Virtual Reality» more  VR 2010»
13 years 2 months ago
Mixed reality in virtual world teleconferencing
In this paper we present a Mixed Reality (MR) teleconferencing application based on Second Life (SL) and the OpenSim virtual world. Augmented Reality (AR) techniques are used for ...
Tuomas Kantonen, Charles Woodward, Neil Katz
IJAMC
2010
102views more  IJAMC 2010»
13 years 3 months ago
QuON: a quad-tree-based overlay protocol for distributed virtual worlds
—Massively Multiplayer Online Games and Virtual Worlds are among the most popular applications on the Internet. As player numbers increase, the limits of the currently dominant c...
Helge Backhaus, Stephan Krause
DB
2007
362views more  DB 2007»
13 years 4 months ago
Marketing strategies in virtual worlds
More and more businesses are selling products and providing services through multiple channels. 3D virtual worlds are emerging to be one of the channels for companies to communica...
Tsz-Wai Lui, Gabriele Piccoli, Blake Ives
CSCW
2007
ACM
13 years 4 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
ATAL
2010
Springer
13 years 5 months ago
Virtual world builder toolkit
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...
T. Trescak, M. Esteva, I. Rodriguez, J. Morales
IADIS
2004
13 years 6 months ago
Using Ontologies to Build Virtual Worlds for the Web
Today, the development of a VR application is still a long and difficult task. You need to be skilled in Virtual Reality (VR) technology to be able to develop a Virtual World. The...
Wesley Bille, Olga De Troyer, Frederic Kleinermann...
DGO
2007
133views Education» more  DGO 2007»
13 years 6 months ago
Law and governance and virtual worlds
This panel will survey the virtual world phenomena, introduce the governance issues that arise there and suggests why the digital government community can both contribute to virtu...
Ethan Katsh, Alan Gaitenby, Norman K. Sondheimer
IE
2007
13 years 6 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
CSCW
2008
ACM
13 years 6 months ago
Situated practices of looking: visual practice in an online world
Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effect...
Lilly Irani, Gillian R. Hayes, Paul Dourish