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VMV
2000
206views Visualization» more  VMV 2000»
13 years 5 months ago
Extension of Incomplete 3D for Arbitrary Multi-View-Synthesis
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...
ECIS
2000
13 years 5 months ago
Virtual Organizations: The Business Design for the Twenty-First Century
The growing prominence of virtual organizations, such as Dell and Amazon.Com, has demonstrated the potential for virtual governance structures to achieve greater competitiveness th...
Choon-Ling Sia
AAAI
2000
13 years 5 months ago
Cobot in LambdaMOO: A Social Statistics Agent
We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...
WSC
2004
13 years 5 months ago
Virtual Reality: Its Usefulness for Ergonomic Analysis
This paper presents the results of an effort to compare results of an experiment performed in both a virtual and a real environment. The research question addressed is if virtual ...
Lawrence E. Whitman, Michael Jorgensen, Kuresh Hat...
ACE
2004
199views Education» more  ACE 2004»
13 years 5 months ago
VELNET (Virtual Environment for Learning Networking)
The problems of providing a real, physical specialist laboratory to teach computer networking such as, the lack of funding and physical space and the risks and threats to the netw...
Bruce Kneale, Ain Y. De Horta, Ilona Box
HCI
2007
13 years 5 months ago
Emotionally Expressive Avatars for Chatting, Learning and Therapeutic Intervention
We present our work on emotionally expressive avatars, animated virtual characters that can express emotions via facial expressions. Because these avatars are highly distinctive an...
Marc Fabri, Salima Y. Awad Elzouki, David J. Moore
BIS
2008
152views Business» more  BIS 2008»
13 years 5 months ago
VIEW: A Framework for Interactive eLearning in a Virtual World
In the field of eLearning systems, several systems have been implemented in order to create a virtual university or virtual training center. By connecting several virtual universit...
Kamal Bijlani, P. Manoj, P. Venkat Rangan
BCSHCI
2007
13 years 5 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
IE
2007
13 years 5 months ago
Utzon's studio as a collaborative virtual environment
In order to investigate the design of virtual place for creative collaboration, I have modeled scenes from a real place of creative collaboration – Jørn Utzon's studios, w...
Viveka Weiley
ATAL
2008
Springer
13 years 5 months ago
Politeness and alignment in dialogues with a virtual guide
Language alignment is something that happens automatically in dialogues between human speakers. The ability to align is expected to increase the believability of virtual dialogue ...
Markus de Jong, Mariët Theune, Dennis Hofs