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VISUALIZATION
1999
IEEE
13 years 8 months ago
Image Graphs - A Novel Approach to Visual Data Exploration
For types of data visualization where the cost of producing images is high, and the relationship between the rendering parameters and the image produced is less than obvious, a vi...
Kwan-Liu Ma
VISUALIZATION
1999
IEEE
13 years 8 months ago
Accelerating 3D Convolution Using Graphics Hardware
Many volume filtering operations used for image enhancement, data processing or feature detection can be written in terms of threedimensional convolutions. It is not possible to y...
Matthias Hopf, Thomas Ertl
VISUALIZATION
1999
IEEE
13 years 8 months ago
A Distributed Graphics System for Large Tiled Displays
Recent interest in large displays has led to renewed development of tiled displays, which are comprised of several individual displays arranged in an array and used as one large l...
Greg Humphreys, Pat Hanrahan
VISUALIZATION
1999
IEEE
13 years 8 months ago
Construction of Vector Field Hierarchies
We present a method for the hierarchical representation of vector fields. Our approach is based on iterative refinement using clustering and principal component analysis. The inpu...
Bjørn Heckel, Gunther H. Weber, Bernd Haman...
VISUALIZATION
1999
IEEE
13 years 8 months ago
New Quadric Metric for Simplifying Meshes with Appearance Attributes
Complex triangle meshes arise naturally in many areas of computer graphics and visualization. Previous work has shown that a quadric error metric allows fast and accurate geometri...
Hugues Hoppe
VISUALIZATION
1999
IEEE
13 years 8 months ago
Tetrahedral Mesh Compression with the Cut-Border Machine
In recent years, substantial progress has been achieved in the area of volume visualization on irregular grids, which is mainly based on tetrahedral meshes. Even moderately fine t...
Stefan Gumhold, Stefan Guthe, Wolfgang Straß...
VISUALIZATION
1999
IEEE
13 years 8 months ago
Efficient Compression of Non-Manifold Polygonal Meshes
We present a method for compressing non-manifold polygonal meshes, i.e., polygonal meshes with singularities, which occur very frequently in the real-world. Most efficient polygon...
André Guéziec, Frank Bossen, Gabriel...
VISUALIZATION
1999
IEEE
13 years 8 months ago
VizCraft: A Multidimensional Visualization Tool for Aircraft Configuration Design
Amit Goel, Chuck Baker, Clifford A. Shaffer, Berna...
VISUALIZATION
1999
IEEE
13 years 8 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier