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VMV
2001
101views Visualization» more  VMV 2001»
13 years 5 months ago
Object Localization Using Linear Adaptive Filters
We present a novel approach to localization of objects in clutter images with the use of linear adaptive filters in a two-object classifier: target object versus clutter object. A...
Ben-Zion Shaick, Leonid P. Yaroslavsky
VMV
2001
115views Visualization» more  VMV 2001»
13 years 5 months ago
Segmentation-Based Postprocessing in Real-Time Immersive Video Conferencing
We present a novel, real-time disparity analysis frame work developed for immersive teleconferencing. This two-stage method computes a limited number of highly reliable disparitie...
Oliver Schreer, Serap Askar, Nicole Brandenburg, P...
VMV
2001
144views Visualization» more  VMV 2001»
13 years 5 months ago
Towards Real-Time Visual Simulation of Water Surfaces
In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Jens Schneider, Rüdiger Westermann
VMV
2001
92views Visualization» more  VMV 2001»
13 years 5 months ago
Using Quaternions for Parametrizing 3-D Rotations in Unconstrained Nonlinear Optimization
In this paper we address the problem of using quaternions in unconstrained nonlinear optimization of 3-D rotations. Quaternions representing rotations have four elements but only ...
Jochen Schmidt, Heinrich Niemann
VMV
2001
196views Visualization» more  VMV 2001»
13 years 5 months ago
Efficient Free Form Light Field Rendering
We show a simple and efficient way for rendering arbitrary views from so-called free-form light fields, employing a convex free form camera surface and a set of arbitrarily orient...
Hartmut Schirmacher, Christian Vogelgsang, Hans-Pe...
VMV
2001
160views Visualization» more  VMV 2001»
13 years 5 months ago
Interactive Repositioning of Bone Fracture Segments
This paper presents an application for semiautomatic repositioning of bone fractures that allows the merging of several fragments. This application has been developed with regard ...
Michael Scheuering, Christof Rezk-Salama, Christia...
VMV
2001
132views Visualization» more  VMV 2001»
13 years 5 months ago
Optimal Memory Constrained Isosurface Extraction
Efficient isosurface extraction from large volume data sets requires special algorithms and data structures. Such algorithms typically either use a hierarchical spatial subdivisio...
Dietmar Saupe, Jürgen Toelke
VMV
2001
129views Visualization» more  VMV 2001»
13 years 5 months ago
Compression of Isosurfaces
In many applications surfaces containing a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is gi...
Dietmar Saupe, Jens-Peer Kuska
VMV
2001
101views Visualization» more  VMV 2001»
13 years 5 months ago
Multiresolution Implicit Object Modeling
In this paper we discuss two image-based 3D modeling methods based on a multi-resolution evolution of a volumetric function's levelset. In the former the role of the levelset...
Augusto Sarti, Stefano Tubaro