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VMV
2001
113views Visualization» more  VMV 2001»
13 years 5 months ago
Fully-Automatic Branch Labelling of Voxel Vessel Structures
Today, it is possible to acquire volume representations of the vessel structures in the brain. The selfadjusting probe, a new tool introduced in a previous paper, enables semi-aut...
Jan Bruijns
VMV
2001
116views Visualization» more  VMV 2001»
13 years 5 months ago
Towards a Realistic Simulation of Individual Facial Mimics
Besides the static soft tissue prediction in surgery simulation, the estimation of postoperative facial mimics is another important criterion for the evaluation of surgery plannin...
Evgeny Gladilin, Stefan Zachow, Peter Deuflhard, H...
VMV
2001
91views Visualization» more  VMV 2001»
13 years 5 months ago
A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes
When using triangle meshes in numerical simulations or other sophisticated downstream applications, we have to guarantee that no degenerate faces are present since they have, e.g....
Mario Botsch, Leif Kobbelt
VMV
2001
86views Visualization» more  VMV 2001»
13 years 5 months ago
Segmentation of Range Images through the Integration of Different Strate Gies
Segmentation of range images has long been considered an important and difficult problem and continues to attract the attention of researchers in computer vision. In this paper we...
Mary Ellen Bock, Concettina Guerra
VMV
2001
120views Visualization» more  VMV 2001»
13 years 5 months ago
Multiresolution Isosurface Fitting on a Surface Octree
The Surface Octree (SO) is an extension of the Classical Octree used to maintain a decimated codification of a surface while preserving volume data information. Constrained by a r...
Imma Boada, Isabel Navazo
VMV
2001
126views Visualization» more  VMV 2001»
13 years 5 months ago
Accessing Multi-user Virtual Worlds over IP
The construction of photo-realistic virtual worlds is at reach of current computer graphics. Unfortunately, the philosophy currently adopted for the diffusion of virtual worlds ov...
Riccardo Bernardini, Guido M. Cortelazzo
VMV
2001
108views Visualization» more  VMV 2001»
13 years 5 months ago
A Theoretical Comparison of Monte Carlo Radiosity Algorithms
In this paper, we present a theoretical analysis of the error with three basic Monte Carlo radiosity algorithms, based on continuous collision shooting random walks, discrete coll...
Philippe Bekaert, Hans-Peter Seidel
VMV
2001
248views Visualization» more  VMV 2001»
13 years 5 months ago
Using an Extended Hough Transform Combined with a Kalman Filter to Segment Tubular Structures in 3D Medical Images
We present a new approach for the coarse segmentation of tubular structures in 3D image data. Our algorithm, which requires only few initial values and minimal user interaction, c...
Thorsten Behrens, Karl Rohr, H. Siegfried Stiehl
VMV
2001
161views Visualization» more  VMV 2001»
13 years 5 months ago
Efficient Generation of 3-D Models Out of Depth Maps
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
VMV
2001
108views Visualization» more  VMV 2001»
13 years 5 months ago
Interactive Manipulation of Voxel Volumes with Free-formed Voxel Tools
Manipulation of high-precision voxel volume at interactive speed is still not immediately possible by known algorithms on today's workstation hardware. We propose to decompos...
Jörg Ayasse, Heinrich Müller