Sciweavers

VVS
2000
IEEE
130views Visualization» more  VVS 2000»
13 years 8 months ago
A practical evaluation of popular volume rendering algorithms
This paper evaluates and compares four volume rendering algorithms that have become rather popular for rendering datasets described on uniform rectilinear grids: raycasting, splat...
Michael Meißner, Jian Huang, Dirk Bartz, Kla...
VISUALIZATION
2002
IEEE
13 years 9 months ago
A New Object-Order Ray-Casting Algorithm
Many direct volume rendering algorithms have been proposed during the last decade to render 2563 voxels interactively. However a lot of limitations are inherent to all of them, li...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
PG
2002
IEEE
13 years 9 months ago
Isosurface Reconstruction with Topology Control
Extracting isosurfaces from volumetric datasets is an essential step for indirect volume rendering algorithms. For physically measured data like it is used, e.g. in medical imagin...
Stephan Bischoff, Leif Kobbelt