Sciweavers

VR
2000
IEEE
114views Virtual Reality» more  VR 2000»
13 years 7 months ago
Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems
Virtual environments have shown great promise as a research tool in science and engineering. In this paper we study a classical problem in mathematics: that of approximating globa...
Robert van Liere, Jurriaan D. Mulder, Jason Frank,...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
13 years 8 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
VR
2000
IEEE
112views Virtual Reality» more  VR 2000»
13 years 8 months ago
Interactive Stereoscopic Rendering of Voxel-based Terrain
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
13 years 8 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
VR
2000
IEEE
208views Virtual Reality» more  VR 2000»
13 years 8 months ago
Virtual Environment Applications in Clinical Neuropsychology
Virtual Reality has undergone a transition in the past few years that has taken from the realm of expensive toy into that of functional technology. This emerging computer-driven s...
Albert A. Rizzo, J. Galen Buckwalter, Cheryl van d...
VR
2000
IEEE
125views Virtual Reality» more  VR 2000»
13 years 8 months ago
Immersive Planar Display using Roughly Aligned Projectors
When a projector is oblique with respect to a planar displaysurface, it creates keystoning and the projected imageis distorted. We present a rendering technique to display perspec...
Ramesh Raskar
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
13 years 8 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
VR
2000
IEEE
138views Virtual Reality» more  VR 2000»
13 years 8 months ago
Development of Ground Surface Simulator for Tel-E-Merge System
In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
Haruo Noma, Toshiaki Sugihara, Tsutomu Miyasato
VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
13 years 8 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
VR
2000
IEEE
131views Virtual Reality» more  VR 2000»
13 years 8 months ago
Enhancing Fish Tank VR
Fish tank VR systems provide head coupled perspective projected stereo images on a display device of limited dimensions that resides at a fixed location. Therefore, fish tank VR...
Jurriaan D. Mulder, Robert van Liere