Sciweavers

VR
2008
IEEE
127views Virtual Reality» more  VR 2008»
13 years 11 months ago
A Load Simulation and Metrics Framework for Distributed Virtual Reality
We describe a simple load-measure-model method for analyzing the scalability of Distributed Virtual Environments (DVEs). We use a load simulator and three metrics to measure a DVE...
H. Lally Singh, Denis Gracanin, Kresimir Matkovic
VR
2008
IEEE
136views Virtual Reality» more  VR 2008»
13 years 11 months ago
Uncertainty Boundaries for Complex Objects in Augmented Reality
Registration errors between the physical world and computergenerated objects are a central problem in Augmented Reality (AR) systems. Some existing AR systems have demonstrated ho...
Jiajian Chen, Blair MacIntyre
VR
2008
IEEE
158views Virtual Reality» more  VR 2008»
13 years 11 months ago
Inexpensive Immersive Projection
Most projector-based immersive displays have numerous problems relating to complexity, space, and cost. We present a technique for rendering perspectively correct images using a c...
Nancy P. Y. Yuen, William C. Thibault
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 11 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
13 years 11 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
13 years 11 months ago
A Mixed Reality Approach for Merging Abstract and Concrete Knowledge
John Quarles, Samsun (Sem) Lampotang, Ira Fischler...
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
13 years 11 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...
VR
2008
IEEE
287views Virtual Reality» more  VR 2008»
13 years 11 months ago
3D Virtual Haptic Cone for Intuitive Vehicle Motion Control
B. Horan, Zoran Najdovski, Saeid Nahavandi
VR
2008
IEEE
110views Virtual Reality» more  VR 2008»
13 years 11 months ago
Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology
Camera / Camera For safety and operability of drivers while operating a vehicle, it is very important to obtain a wide field of vision. However, the space available for setting up...
Takumi Yoshida, Kensei Jo, Kouta Minamizawa, Hidea...
VR
2008
IEEE
138views Virtual Reality» more  VR 2008»
13 years 11 months ago
Assessing the Effects of Orientation and Device on 3D Positioning
We present two studies to assess which physical factors of various input devices influence 3D object movement tasks. In particular, we evaluate the factors that seem to make the m...
Robert J. Teather, Wolfgang Stürzlinger