Sciweavers

ACMIDC
2010
13 years 8 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
ISWC
1997
IEEE
13 years 8 months ago
Intrabody Buses for Data and Power
While wearable computers are empowering fashion accessories, they bring with them a tangle of wares which connect their parts. As these subsystems begin to decouple and operate on...
Rehmi Post, Matthew Reynolds, Matthew Gray, Joseph...
ISWC
1997
IEEE
13 years 8 months ago
Towards Situated Computing
Situated computing concerns the ability of computing devices to detect, interpret and respond to aspects of the user’s local environment. In this paper, we use our recent protot...
Richard Hull 0002, Philip Neaves, James Bedford-Ro...
ISWC
1998
IEEE
13 years 8 months ago
Speaking and Listening on the Run: Design for Wearable Audio Computing
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disruptin...
Nitin "Nick" Sawhney, Chris Schmandt
ISWC
1998
IEEE
13 years 8 months ago
Augment-able Reality: Situated Communication through Physical and Digital Spaces
Most existing augmented reality systems only provide a method for browsing information that is situated in the real world context. This paper describes a system that allows users ...
Jun Rekimoto, Yuji Ayatsuka, Kazuteru Hayashi
ISWC
1998
IEEE
13 years 8 months ago
Preliminary Investigation of Wearable Computers for Task Guidance in Aircraft Inspection
This paper describes a preliminary investigation of how the capabilities of wearable computers may be used to provide task guidance in mobile environments. Specifically, this stud...
Jennifer J. Ockerman, Amy R. Pritchett
ISWC
2003
IEEE
13 years 9 months ago
Effects of Functionality on Perceived Comfort of Wearables
This paper presents results from a study examining the link between the functionality and the comfort of wearable computers. We gave participants two different devices to wear and...
Kerry Bodine, Francine Gemperle
ICAT
2003
IEEE
13 years 10 months ago
Intelligent Wearable Assistance System for Communicating with Interactive Electronic Media
The wearable computer that can understand the context of human life and communicate autonomously with various electronic media in a ubiquitous computing environment would be very ...
Yongho Seo, Jin Choi, Taewoo Han, Hyun Seung Yang
ICDCSW
2005
IEEE
13 years 10 months ago
IASO - An Activity-Based Computing Platform for Wearable Computing
Displaying and navigating complex information on wearable computers is very different from accessing the same information while sitting at your desk. Limitations in hardware, scre...
Jakob E. Bardram, Jonathan Bunde-Pedersen
ISWC
2006
IEEE
13 years 10 months ago
Using the "HotWire" to Study Interruptions in Wearable Computing Primary Tasks
As users of wearable computers are often involved in real-world tasks of critical nature, the management and handling of interruptions is crucial for efficient interaction and ta...
Mikael Drugge, Hendrik Witt, Peter Parnes, Kå...