This paper presents a feature-based approach to piecewise planar modeling of architectural scenes from an oriented image sequence. An improved line detection algorithm is presente...
An optimal curve fitting technique has been developed which is meant to automatically provide a fit to any ordered digital data in plane. A more flexible class of rational cubic f...
The design of a general purpose artificial vision system capable of recognizing arbitrarily complex threedimensional objects without human intervention is still a challenging task...
In the last two decades the problem of accurately capturing the geometry of an object was extensively studied, while the acquisition of high-quality textures only in recent years ...
In this paper we present the geometrical construction of an approximate generalized Voronoi diagram for generalized polygons and circular objects based on their minimum geometrica...
The processing and usage of 3D graphics and video have been becoming very important and popular in many areas. At present, some of these areas seem to grow together. 3D television...
This paper describes the concept and control of a 3d Avatar system with mimic and gestures as a conversational user interface. The Avatar system including gestures and mimic is ba...
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is due to the vast amount of polygons that are used to model vegetable species. M...
In this paper the virtual environment, viewed as a multi-dimensional space, populated by entities which interact with each other is considered. In this universe an entity can trig...
Dorin Mircea Popovici, Luca-Dan Serbanati, Fabrice...