Sciweavers

WSCG
2004
199views more  WSCG 2004»
13 years 5 months ago
Expressive Volume Rendering
Accurately and automatically conveying the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approa...
Penny Rheingans
WSCG
2004
196views more  WSCG 2004»
13 years 5 months ago
Feature Extraction of Scale Pattern in Animal Textile Fibers
: Animal fibers have variety in their longitudinal sections. The main difference of the longitudinal section of these fibers is the geometry and dimension of scale patterns, which ...
Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Asl...
WSCG
2004
152views more  WSCG 2004»
13 years 5 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
WSCG
2004
232views more  WSCG 2004»
13 years 5 months ago
3D Shape Extraction Using Photographic Tomography with Its Applications
Tomographic imaging is a technique for exploration of a cross-section of an inspected object without destruction. Normally, the input data, known as the projections, are gathered ...
S. Reruang, Withawat Withayachumnankul, Chuchart P...
WSCG
2004
121views more  WSCG 2004»
13 years 5 months ago
User-Centric Transfer Function Specification in Augmented Reality
The quality of a 3D volume visualization heavily depends on a representative transfer function which is responsible for mapping the original density values to color and opacity. F...
Bernhard Reitinger, Christopher Zach, Alexander Bo...
WSCG
2004
148views more  WSCG 2004»
13 years 5 months ago
Visualization of Dynamic Behaviour of Multi-Agent Systems
The extension of our research on analysis of a single agent or agent communities combining advanced methods of visualization with traditional AI techniques is presented in this pa...
David Rehor, Pavel Slavík, David Kadlecek, ...
WSCG
2004
131views more  WSCG 2004»
13 years 5 months ago
An Approach to Improve Strip-based Multiresolution Schemes
Triangle strips have been widely used for static mesh representation because they are optimal for rendering. This primitive reduces the number of vertices sent to the graphics pip...
J. Francisco Ramos, Miguel Chover, Oscar Belmonte,...
WSCG
2004
162views more  WSCG 2004»
13 years 5 months ago
Computer Graphics of Kinematic Surfaces
This work deals with some problems of constructing and graphical displaying for a class of kinematic surfaces generated by mutual moving ruled surfaces touching one another along ...
Galina S. Rachkovskaya, Yuriy N. Kharabayev, Natal...
WSCG
2004
264views more  WSCG 2004»
13 years 5 months ago
Image Registration Exploiting Five-Point Coplanar Perspective Invariant and Maximum-Curvature Point
Image registrations have been a subject of extensive study over the last decade. They appear in numerous applications including Computer Vision, Pattern Recognition, Medical Image...
Parichart Putjarupong, Chuchart Pintavirooj, Witha...