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IROS
2007
IEEE
171views Robotics» more  IROS 2007»
15 years 11 months ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
15 years 11 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
NPAR
2006
ACM
15 years 11 months ago
Non-Photorealistic Rendering in Context: An Observational Study
Pen-and-ink line drawing techniques are frequently used to depict form, tone, and texture in artistic, technical, and scientific illustration. In non-photorealistic rendering (NP...
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Car...
SI3D
2006
ACM
15 years 11 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
ICMCS
2005
IEEE
94views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Using partial information for face recognition and pose estimation
The main achievement of this work is the development of a new face recognition approach called Partial Principal Component Analysis (P2 CA), which exploits the novel concept of us...
Antonio Rama, Francesc Tarres, Davide Onofrio, Ste...