Interactive 3D applications require fast detection of objects colliding with the environment. One popular method for fast collision detection is to offset the geometry of the envi...
Many methods for object recognition, segmentation, etc., rely on tessellation of an image into "superpixels". A superpixel is an image patch which is better aligned with ...
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a ...
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Face recognition with partial face images is an important problem in face biometrics. The necessity can arise in not so constrained environments such as in surveillance video, or p...