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» A Coordination Model for Interactive Components
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PG
2003
IEEE
15 years 11 months ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai
CGF
2004
93views more  CGF 2004»
15 years 5 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
CHI
2010
ACM
16 years 26 days ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
GPCE
2003
Springer
15 years 11 months ago
A Case for Test-Code Generation in Model-Driven Systems
A primary goal of generative programming and model-driven ent is to raise the level of abstraction at which designers and developers interact with the software systems they are bui...
Matthew J. Rutherford, Alexander L. Wolf
BCB
2010
127views Bioinformatics» more  BCB 2010»
15 years 1 months ago
A novel network model for molecular prognosis
Network-based genome-wide association studies (NWAS) utilize the molecular interactions between genes and functional pathways in biomarker identification. This study presents a no...
Ying-Wooi Wan, Swetha Bose, James Denvir, Nancy La...