The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
In the design of hard real-time systems, the feasibility of the task set is one of the primary concerns. However, in embedded systems with scarce resources, optimizing resource us...
Abstract— Power consumption has become a crucial problem in modern circuit design. Multiple Supply Voltage (MSV) design is introduced to provide higher flexibility in controllin...
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...