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» A Mobile Device as User Interface for Wearable Applications
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CHI
2005
ACM
16 years 5 days ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
MOBIDE
2006
ACM
15 years 5 months ago
Towards correcting input data errors probabilistically using integrity constraints
Mobile and pervasive applications frequently rely on devices such as RFID antennas or sensors (light, temperature, motion) to provide them information about the physical world. Th...
Nodira Khoussainova, Magdalena Balazinska, Dan Suc...
JUCS
2010
186views more  JUCS 2010»
14 years 10 months ago
Context Awareness for Collaborative Learning with Uncertainty Management
: In Collaborative Learning, groups of students work together using traditional and computer-based tools or applications. Participants are continuously moving and reorganizing in g...
Roc Messeguer, Leandro Navarro, Pedro Damiá...
HUC
2004
Springer
15 years 5 months ago
WatchMe: Communication and Awareness Between Members of a Closely-Knit Group
WatchMe is a personal communicator with context awareness in a wristwatch form; it is meant to keep intimate friends and family always connected via awareness cues and text, voice ...
Natalia Marmasse, Chris Schmandt, David Spectre
SIGMOD
2008
ACM
210views Database» more  SIGMOD 2008»
15 years 12 months ago
Private queries in location based services: anonymizers are not necessary
Mobile devices equipped with positioning capabilities (e.g., GPS) can ask location-dependent queries to Location Based Services (LBS). To protect privacy, the user location must n...
Gabriel Ghinita, Panos Kalnis, Ali Khoshgozaran, C...