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» A Mobile Device as User Interface for Wearable Applications
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UIST
2005
ACM
15 years 5 months ago
PlayAnywhere: a compact interactive tabletop projection-vision system
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
Andrew D. Wilson
HUC
2003
Springer
15 years 5 months ago
Context-Aware Computing with Sound
We propose audio networking: using ubiquitously available sound hardware (i.e. speakers, sound-cards and microphones) for lowbandwidth, wireless networking. A variety of location- ...
Anil Madhavapeddy, David Scott, Richard Sharp
AVI
2006
15 years 1 months ago
Improving list revisitation with ListMaps
Selecting items from lists is a common task in many applications. Alphabetically-sorted listboxes are the most common interface widget used to accomplish this selection, but altho...
Carl Gutwin, Andy Cockburn
ADB
1994
311views Database» more  ADB 1994»
15 years 3 months ago
A Personal and Portable Database Server: the CQL Card
Database applications and technologies are of central importance in many information systems a person may encounter. To obtain services, the end-users are required a smart card (pl...
Pierre Paradinas, Jean-Jacques Vandewalle
73
Voted
WWW
2007
ACM
16 years 14 days ago
Summarizing email conversations with clue words
Accessing an ever increasing number of emails, possibly on small mobile devices, has become a major problem for many users. Email summarization is a promising way to solve this pr...
Giuseppe Carenini, Raymond T. Ng, Xiaodong Zhou