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» A New Active Visual System for Humanoid Robots
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ISER
1995
Springer
131views Robotics» more  ISER 1995»
15 years 3 months ago
Stiffness Isn't Everything
Most robot designers make the mechanical interface between an actuator and its load as stiff as possible[9][10]. This makes sense in traditional position-controlled systems, becau...
Gill A. Pratt, Matthew M. Williamson, Peter Dilwor...
IROS
2008
IEEE
185views Robotics» more  IROS 2008»
15 years 6 months ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...
IROS
2006
IEEE
163views Robotics» more  IROS 2006»
15 years 5 months ago
Attentional Landmark Selection for Visual SLAM
— In this paper, we introduce a new method to automatically detect useful landmarks for visual SLAM. A biologically motivated attention system detects regions of interest which â...
Simone Frintrop, Patric Jensfelt, Henrik I. Christ...
NIPS
2003
15 years 1 months ago
Auction Mechanism Design for Multi-Robot Coordination
The design of cooperative multi-robot systems is a highly active research area in robotics. Two lines of research in particular have generated interest: the solution of large, wea...
Curt A. Bererton, Geoffrey J. Gordon, Sebastian Th...
CHI
2007
ACM
16 years 6 days ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....