Indoor localization is of great importance for a range of pervasive applications, attracting many research efforts in the past decades. Most radio-based solutions require a proce...
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
—We consider a time-slotted multipacket reception channel, shared by a finite number of mobile users who transmit to a common base station. Each user is allocated a fixed data ...
— In this paper, a new method for AOA estimation, based on the synthetic ESPRIT algorithm is described and tested with actual CDMA signals. Physical size constraints of handheld ...
Abstract—We suggest a novel approach to handle the ongoing explosive increase in the demand for video content in wireless/mobile devices. We envision femtocell-like base stations...