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VISUALIZATION
2005
IEEE
15 years 4 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
CVPR
2004
IEEE
16 years 1 months ago
Visual Odometry and Map Correlation
In this paper, we study how estimates of ego-motion based on feature tracking (visual odometry) can be improved using a rough (low accuracy) map of where the observer has been. We...
Anat Levin, Richard Szeliski
ICCV
2009
IEEE
14 years 9 months ago
Efficient indexing for large scale visual search
With the popularity of "bag of visual terms" representations of images, many text indexing techniques have been applied in large-scale image retrieval systems. However, ...
Xiao Zhang, Zhiwei Li, Lei Zhang, Wei-Ying Ma, Heu...
VISUALIZATION
1995
IEEE
15 years 2 months ago
Virtual GIS: A Real-Time 3D Geographic Information System
Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
CGI
2006
IEEE
15 years 5 months ago
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects
Although lots of works have been engaged in interactive and realistic rendering of translucent materials, efficient processing for deformable models remains a challenging problem...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...