Recent omnidirectional camera designs aim a conventional camera at a mirror that expands the camera's field of view. This wide view is ideal for three-dimensional vision task...
Dennis Strelow, Jeffrey Mishler, David Koes, Sanji...
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Background modeling and subtraction to detect new or moving objects in a scene is an important component of many intelligent video applications. Compared to a single camera, the u...
Ser-Nam Lim, Anurag Mittal, Larry S. Davis, Nikos ...
We present an over-segmentation based, dense stereo algorithm that jointly estimates segmentation and depth. For mixed pixels on segment boundaries, the algorithm computes foregro...
Yuichi Taguchi, Bennett Wilburn, C. Lawrence Zitni...
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...