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SIMVIS
2007
15 years 1 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
CE
2005
170views more  CE 2005»
14 years 11 months ago
Development of an environmental virtual field laboratory
Laboratory exercises, field observations and field trips are a fundamental part of many earth science and environmental science courses. Field observations and field trips can be ...
V. Ramasundaram, S. Grunwald, A. Mangeot, N. B. Co...
ACSAC
2005
IEEE
15 years 5 months ago
Building a MAC-Based Security Architecture for the Xen Open-Source Hypervisor
We present the sHype hypervisor security architecture and examine in detail its mandatory access control facilities. While existing hypervisor security approaches aiming at high a...
Reiner Sailer, Trent Jaeger, Enriquillo Valdez, Ra...
CCGRID
2001
IEEE
15 years 3 months ago
Software Environments For Cluster-Based Display Systems
An inexpensive way to construct a scalable display wall system is to use a cluster of PCs with commodity graphics accelerators to drive an array of projectors. A challenge is to b...
Han Chen, Douglas W. Clark, Zhiyan Liu, Grant Wall...
DCOSS
2006
Springer
15 years 3 months ago
The Virtual Pheromone Communication Primitive
We propose a generic communication primitive designed for sensor networks. Our primitive hides details of network communication while retaining sufficient programmer control over t...
Leo Szumel, John D. Owens