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» Aesthetic interaction: a pragmatist's aesthetics of interact...
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OZCHI
2005
ACM
15 years 5 months ago
Moving bodies, social selves: movement-oriented personas and scenarios
This paper describes the development of movement-oriented personas and scenarios for representing multiple users of an interactive, immersive environment, designed as an artistic ...
Lian Loke, Toni Robertson, Tim Mansfield
CHI
2005
ACM
16 years 2 days ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
ICOIN
2001
Springer
15 years 4 months ago
A 3D Modeling System for Creative Design
We propose a new approach to easily creating 3 0 geometric models. A technique called interactive evolutionary computation (IEC) is introduced to accelerate user’s invention and...
Hiroaki Nishino, Hideyuki Takagi, Sung-Bae Cho, Ko...
ACMDIS
2006
ACM
15 years 5 months ago
Design documentaries: inspiring design research through documentary film
This paper shows how we can take inspiration and use techniques from documentary film in pursuing user research. Documentary filmmaking has a long history of portraying everyday l...
Bas Raijmakers, William W. Gaver, Jon Bishay
SG
2010
Springer
15 years 4 months ago
ColourVision - Controlling Light Patterns through Postures
ColourVision is an interactive installation that empowers people to step into an intensive dialogue with colors. Physical seating postures such as active, relaxed or reflective pos...
Alexander Wiethoff, Andreas Butz