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HPDC
2007
IEEE
15 years 6 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ICLP
2010
Springer
15 years 3 months ago
Models for Trustworthy Service and Process Oriented Systems
Abstract. Service and process-oriented systems promise to provide more effective business and work processes and more flexible and adaptable enterprise IT systems. However, the t...
Hugo A. López
CDC
2008
IEEE
15 years 6 months ago
Shannon meets Bellman: Feature based Markovian models for detection and optimization
— The goal of this paper is to develop modeling techniques for complex systems for the purposes of control, estimation, and inference: (i) A new class of Hidden Markov Models is ...
Sean P. Meyn, George Mathew
BC
1998
117views more  BC 1998»
14 years 11 months ago
Where did I take that snapshot? Scene-based homing by image matching
In homing tasks, the goal is often not marked by visible objects but must be inferred from the spatial relation to the visual cues in the surrounding scene. The exact computation o...
Matthias O. Franz, Bernhard Schölkopf, Hanspe...
CONCUR
2001
Springer
15 years 4 months ago
Probabilistic Information Flow in a Process Algebra
We present a process algebraic approach for extending to the probabilistic setting the classical logical information flow analysis of computer systems. In particular, we employ a ...
Alessandro Aldini