Recognition of human gestures is important for analysis and indexing of video. To recognize human gestures on video, generally a large number of training examples for each individu...
While computing power and transmission bandwidth have both been steadily increasing over the last few years, bandwidth rather than processing power remains the primary bottleneck f...
Recently in several papers, graphs with maximum neighborhood orderings were characterized and turned out to be algorithmically useful. This paper gives a unified framework for cha...
We present a gesture-based user interface to Free-Form Deformation (FFD). Traditional interfaces for FFD require the manipulation of individual points in a lattice of control vert...
Many methods for object recognition, segmentation, etc., rely on tessellation of an image into "superpixels". A superpixel is an image patch which is better aligned with ...