In this paper we reformulate the 3D reconstruction of deformable surfaces from monocular video sequences as a labeling problem. We solve simultaneously for the assignment of featu...
This paper presents a communication-less multi-agent task allocation procedure that allows agents to use past experience to make non-greedy decisions about task assignments. Exper...
FPGAs are one of the essential components in platform-based embedded systems. Such systems are customized and applied only to a limited set of applications. Also some applications...
Iterations are time-boxed periods with an intended outcome that is often a set of implemented requirements. Iterations are part of most common software development lifecycle model...
We consider the problem of energy minimization for periodic preemptive hard real-time tasks that are scheduled on an identical multiprocessor platform with dynamic voltage scaling...