The bin packing problem (BPP) is a real-world problem that arises in different industrial applications related to minimization of space or time. The aim of this research is to au...
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
Common approaches to creating playlists are to randomly shuffle a collection (e.g. iPod shuffle) or manually select songs. In this paper we present and evaluate heuristics to ad...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
Many reconfigurable architectures offer partial dynamic configurability, but current system-level tools cannot guarantee feasible implementations when exploiting this feature. We ...
Sudarshan Banerjee, Elaheh Bozorgzadeh, Nikil D. D...