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CONCURRENCY
2000
123views more  CONCURRENCY 2000»
14 years 11 months ago
A mobile agent based push methodology for global parallel computing
The 1990s are seeing the explosive growth of the Internet and Web-based information sharing and dissemination systems. The Internet is also showing a potential of forming of a sup...
Cheng-Zhong Xu, Brian Wims
HUC
1999
Springer
15 years 4 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
UIST
1997
ACM
15 years 3 months ago
Usability Analysis of 3D Rotation Techniques
We report results from a formal user study of interactive 3D rotation using the mouse-driven Virtual Sphere and Arcball techniques, as well as multidimensional input techniques ba...
Ken Hinckley, Joe Tullio, Randy F. Pausch, Dennis ...
ATC
2010
Springer
14 years 10 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
HAPTICS
2008
IEEE
15 years 6 months ago
Model and Modeless Friction Compensation: Application to a Defective Haptic Interface
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
Gianni Borghesan, Claudio Melchiorri