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» Avoider-Enforcer: The rules of the game
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IPPS
2005
IEEE
15 years 5 months ago
A Powerful Direct Mechanism for Optimal WWW Content Replication
This paper addresses the problem of fine-grained data replication in large distributed systems, such as the Internet, so as to minimize the user access delays. With fine-grained d...
Samee Ullah Khan, Ishfaq Ahmad
ISIPTA
2005
IEEE
168views Mathematics» more  ISIPTA 2005»
15 years 5 months ago
Bayesianism Without Priors, Acts Without Consequences
: A generalization of subjective expected utility is presented in which the primitives are a finite set of states of the world, a finite set of strategies available to the decision...
Robert Nau
COCOON
2003
Springer
15 years 5 months ago
Tetris is Hard, Even to Approximate
In the popular computer game of Tetris, the player is given a sequence of tetromino pieces and must pack them into a rectangular gameboard initially occupied by a given configurat...
Erik D. Demaine, Susan Hohenberger, David Liben-No...
CSL
1994
Springer
15 years 3 months ago
Resolution Games and Non-Liftable Resolution Orderings
We prove the completeness of the combination of ordered resolution and factoring for a large class of non-liftable orderings, without the need for any additional rules like satura...
Hans de Nivelle
ATAL
2010
Springer
15 years 27 days ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham