This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
Several new algorithms for visual correspondence based on graph cuts [6, 13, 16] have recently been developed. While these methods give very strong results in practice, they do no...
This paper gives a practical and accurate algorithm for the computation of the quadrifocal tensor and extraction of camera matrices from it. Previous methods for using the quadrifo...
We present a framework for object detection that is invariant to object translation, scale, rotation, and to some degree, occlusion, achieving high detection rates, at 14 fps in c...
Michael Villamizar, Alberto Sanfeliu, Juan Andrade...
The widespread availability of digital cameras and ubiquitous Internet access have facilitated the creation of massive image collections. These collections can be highly interconn...