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AAAI
2000
15 years 7 months ago
Interactive Training for Synthetic Characters
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...
WSCG
2003
165views more  WSCG 2003»
15 years 7 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
GRAPHICSINTERFACE
2000
15 years 7 months ago
Adaptive Representation of Specular Light Flux
Caustics produce beautiful and intriguing illumination patterns. However, their complex behavior make them difficult to simulate accurately in all but the simplest configurations....
Normand Brière, Pierre Poulin
MASCOTS
1998
15 years 7 months ago
Pro-active Performance Management of Distributed Applications
Self-managing systems able to dynamically re-configure with respect to time-varying workload mixes and changing system resource availability are of growing importance in heterogen...
Alois Ferscha, James Johnson, Gabriele Kotsis, Cos...
NIPS
1997
15 years 7 months ago
Learning Human-like Knowledge by Singular Value Decomposition: A Progress Report
Singular value decomposition (SVD) can be viewed as a method for unsupervised training of a network that associates two classes of events reciprocally by linear connections throug...
Thomas K. Landauer, Darrell Laham, Peter W. Foltz