In this paper, we introduce a tuned eigenspace technique so as to classify human motion. The method presented here overcomes those problems related to articulated motion and dress...
— We present an O(n log1+ε n)-time algorithm for computing the optimal robot motion that maintains lineof-sight visibility between a target moving inside a polygon with n vertic...
We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...